개인 자료란 (JE)

  서버 커뮤니티

Profile 스크립트뉴비 대표칭호 없음
Profile

질문하기 스크립트

gui를 알아서 계속 만들어지게 할 순 없을까요? (가위바위보 스크립트)

2022.12.19 조회 수 51 추천 수 0
이해도 입문자 
게임버전 (JE) 1.12.2 
게임버전 (BE) 관련없음 

얘를 들어서 이제 게임 플레이어 1명당 1개의 슬롯을 차지하여 눌러서 그사람한테 도전 할 수 있게 하고 싶은데 1페이지를 넘어가면 더 이상 도전이 불가능해서..사람 수가 늘어나면 1페이지 2페이지 이렇게 늘어나게 할 수 있을까요? 혹시 몰라서 구문도 남겨봅니다!


on join:

    if {가위바위보추가::player} is not set:

        add player to {가위바위보.players::*}

        set {가위바위보추가::player} to true

        set {승리횟수.%player%} to 0

        set {패배횟수.%player%} to 0

        set {플레이어닉.%player%} to player

        add 1 to {플레이어수}


command /가위바위보 [<text>]:

    trigger:

        if arg 1 is "플레이어제거":

            if player is op:

                delete {가위바위보.players::*}

                delete {가위바위보추가.players::*}

                message "&f모든 플레이어를 명단에서 제거하였습니다." to player

        if arg 1 is "수락":

            if {초대받음.%player%} is true:

                if {취소.%{초대자}%} is false:

                    set {초대수락.%player%} to true

                    open chest with 5 rows named "&a가위바위보 &6상대 &f: &a%{초대자}%" to player

                    set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

                    set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 6 of current inventory of player to skull of {초대자} named "&6&l%{초대자}%의 정보" with lore "&f전적 : &b%{초대자승리}%&f승 &c%{초대자패배}%&f패"

                    set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 19 of current inventory of player to gold block named "&6&l대결 준비"

                    set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

                    set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 23 of current inventory of player to diamond block named "&e&l상대 : %{초대자}%"

                    set slot 24 of current inventory of player to diamond block named "&e&l상대 : %{초대자}%"

                    set slot 25 of current inventory of player to diamond block named "&e&l상대 : %{초대자}%"

                    set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기"

                    set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 42 of current inventory of player to gold ingot named "&e&l%{초대자}%" with lore "&f걸은 돈 : &6%{초대자걸은돈}%&f원"

                    set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                else:

                    message "&c방이 사라져서 수락하실 수 없습니다!" to player

            else:

                message "&c당신은 초대받지 않아서 수락하실 수 없습니다!" to player

        if arg 1 is "변수초기화":        

            if player is op:

                set {플레이어수} to 0

                message "&f변수가 초기화되었습니다!" to player


on steping on emerald block:

    set {취소.%player%} to false

    set {가위바위보돈.%player%} to 0

    set {skip.%player%} to false

    set {가위.%player%} to false

    set {바위.%player%} to false

    set {보자기.%player%} to false

    open chest with 5 rows named "&a가위바위보 &8상대 대기중.." to player

    set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

    set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 6 of current inventory of player to player skull named "&7&l상대 찾는중.."

    set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 19 of current inventory of player to gold block named "&c&l대결 신청"

    set slot 20 of current inventory of player to stone named "&7&lAI하고 대결하기"

    set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

    set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기" with lore "&f현재 배팅된 금액 : &6%{가위바위보돈.%player%}%&f원"

    set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

    set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"


on inventory click:

    if event-inventory's display name contains "&a가위바위보 &8상대 대기중..":

        cancel event

        if index of event-slot is 19:

            open chest with 5 rows named "&a가위바위보 &c대결 상대 선택" to player

            play sound "block.note.pling" to player

            set {_rm} to 0

            loop {플레이어수} times:

                set slot {_rm} of current inventory of player to skull of {가위바위보.players::%({_rm} + 1)%} named "&e%{가위바위보.players::%({_rm} + 1)%}%" with lore "&6&l⚫ &f클릭시 &e%{가위바위보.players::%({_rm} + 1)%}%&f님과" and "&6⚫ &c대결&f을 신청합니다."

                add 1 to {_rm}

        if index of event-slot is 20:

            set {가위바위보시간.%player%} to 20

            open chest with 5 rows named "&a가위바위보 &bAI하고 대결중.." to player

            play sound "block.note.pling" to player

            set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

            set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 6 of current inventory of player to player skull named "&d&l가위바위보 AI"

            set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 19 of current inventory of player to shears named "&b&l가위"

            set slot 20 of current inventory of player to stone named "&8&l바위"

            set slot 21 of current inventory of player to paper named "&e&l보자기"

            set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 23 of current inventory of player to obsidian named "&c&l대기중.."

            set slot 24 of current inventory of player to obsidian named "&c&l대기중.."

            set slot 25 of current inventory of player to obsidian named "&c&l대기중.."

            set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 38 of current inventory of player to ender pearl named "&a&l스킵하기"

            set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 42 of current inventory of player to clock named "&c남은 시간 &f: &e%{가위바위보시간.%player%}%&f초"

            set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            loop 20 times:

                if {skip.%player%} is false:

                    wait 1 seconds

                    subtract 1 from {가위바위보시간.%player%}

                    set slot 42 of current inventory of player to clock named "&c남은 시간 &f: &e%{가위바위보시간.%player%}%&f초"

                else:

                    open chest with 5 rows named "&a가위바위보 &bAI하고 &c대결&f결과!" to player

                    set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

                    set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 6 of current inventory of player to player skull named "&d&l가위바위보 AI"

                    set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    if {가위.%player%} is true:

                        set slot 20 of current inventory of player to shears named "&b&l가위"

                    else if {바위.%player%} is true:

                        set slot 20 of current inventory of player to stone named "&8&l바위"

                    else if {보자기.%player%} is true:

                        set slot 20 of current inventory of player to paper named "&e&l보자기"

                    else:

                        set slot 20 of current inventory of player to barrier named "&c&l기권"

                    set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set {AI의선택} to random integer between 1 and 3

                    if {AI의선택} is 1:

                        set slot 24 of current inventory of player to shears named "&b&l가위"

                    else if {AI의선택} is 2:

                        set slot 24 of current inventory of player to stone named "&8&l바위"

                    else if {AI의선택} is 3:

                        set slot 24 of current inventory of player to paper named "&e&l보자기"

                    set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 38 of current inventory of player to gold ingot named "&e&l배팅되어 있는돈" with lore "&6%{가위바위보돈}%&f원"

                    set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    if {가위.%player%} is true:

                        if {AI의선택} is 1:

                            set slot 42 of current inventory of player to gray wool named "&7&l비겼습니다!"

                        else if {AI의선택} is 2:

                            set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                            subtract {가위바위보돈.%player%} from {돈.%uuid of player%}

                        else if {AI의선택} is 3:

                            set slot 42 of current inventory of player to pink wool named "&a&l이겼습니다!"

                            add {가위바위보돈.%player%} / 2 to {돈.%uuid of player%}

                    else if {바위.%player%} is true:

                        if {AI의선택} is 1:

                            set slot 42 of current inventory of player to pink wool named "&a&l이겼습니다!"

                            add {가위바위보돈.%player%} / 2 to {돈.%uuid of player%}

                        else if {AI의선택} is 2:

                            set slot 42 of current inventory of player to gray wool named "&7&l비겼습니다!"

                        else if {AI의선택} is 3:

                            set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                            subtract {가위바위보돈.%player%} from {돈.%uuid of player%}

                    else if {보자기.%player%} is true:

                        if {AI의선택} is 1:

                            set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                            subtract {가위바위보돈.%player%} from {돈.%uuid of player%}

                        else if {AI의선택} is 2:

                            set slot 42 of current inventory of player to pink wool named "&a&l이겼습니다!"

                            add {가위바위보돈.%player%} / 2 to {돈.%uuid of player%}

                        else if {AI의선택} is 3:

                            set slot 42 of current inventory of player to gray wool named "&7&l비겼습니다!"

                    else:

                        set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                    stop

            open chest with 5 rows named "&a가위바위보 &bAI하고 &c대결&f결과!" to player

            set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

            set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 6 of current inventory of player to player skull named "&d&l가위바위보 AI"

            set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            if {가위.%player%} is true:

                set slot 20 of current inventory of player to shears named "&b&l가위"

            else if {바위.%player%} is true:

                set slot 20 of current inventory of player to stone named "&8&l바위"

            else if {보자기.%player%} is true:

                set slot 20 of current inventory of player to paper named "&e&l보자기"

            else:

                set slot 20 of current inventory of player to barrier named "&c&l기권"

            set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set {AI의선택} to random integer between 1 and 3

            if {AI의선택} is 1:

                set slot 24 of current inventory of player to shears named "&b&l가위"

            else if {AI의선택} is 2:

                set slot 24 of current inventory of player to stone named "&8&l바위"

            else if {AI의선택} is 3:

                set slot 24 of current inventory of player to paper named "&e&l보자기"

            set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 38 of current inventory of player to gold ingot named "&e&l배팅되어 있는돈" with lore "&6%{가위바위보돈}%&f원"

            set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            if {가위.%player%} is true:

                if {AI의선택} is 1:

                    set slot 42 of current inventory of player to gray wool named "&7&l비겼습니다!"

                else if {AI의선택} is 2:

                    set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                    subtract {가위바위보돈.%player%} from {돈.%uuid of player%}

                else if {AI의선택} is 3:

                    set slot 42 of current inventory of player to pink wool named "&a&l이겼습니다!"

                    add {가위바위보돈.%player%} / 2 to {돈.%uuid of player%}

            else if {바위.%player%} is true:

                if {AI의선택} is 1:

                    set slot 42 of current inventory of player to pink wool named "&a&l이겼습니다!"

                    add {가위바위보돈.%player%} / 2 to {돈.%uuid of player%}

                else if {AI의선택} is 2:

                    set slot 42 of current inventory of player to gray wool named "&7&l비겼습니다!"

                else if {AI의선택} is 3:

                    set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                    subtract {가위바위보돈.%player%} from {돈.%uuid of player%}

            else if {보자기.%player%} is true:

                if {AI의선택} is 1:

                    set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                    subtract {가위바위보돈.%player%} from {돈.%uuid of player%}

                else if {AI의선택} is 2:

                    set slot 42 of current inventory of player to pink wool named "&a&l이겼습니다!"

                    add {가위바위보돈.%player%} / 2 to {돈.%uuid of player%}

                else if {AI의선택} is 3:

                    set slot 42 of current inventory of player to gray wool named "&7&l비겼습니다!"

            else:

                set slot 42 of current inventory of player to red wool named "&c&l졌습니다!"

                subtract {가위바위보돈.%player%} from {돈.%uuid of player%}

        if index of event-slot is 21:

            close player's inventory

            set {취소.%player%} to true

        if index of event-slot is 38:

            play sound "block.note.pling" to player

            open chest with 3 rows named "&a가위바위보 &6돈 배팅" to player

            set slot 10 of current inventory of player to stone named "&7&l100원 배팅하기"

            set slot 12 of current inventory of player to iron ingot named "&f&l500원 배팅하기"

            set slot 14 of current inventory of player to gold ingot named "&6&l1000원 배팅하기"

            set slot 16 of current inventory of player to diamond named "&b&l3000원 배팅하기 &f&l(최대금액)"

            set slot 22 of current inventory of player to ender eye named "&c&l배팅 취소 &f&l(0원 배팅)"

        

            

on inventory click:

    if event-inventory's display name contains "&a가위바위보 &bAI하고 대결중..":

        cancel event

        if index of event-slot is 19:

            play sound "block.note.pling" to player

            set {가위.%player%} to true

            set {바위.%player%} to false

            set {보자기.%player%} to false

            set slot 19 of current inventory of player to shears of fortune 1 named "&b&l가위" with lore "&b선택&f하셨습니다."

            set slot 20 of current inventory of player to stone named "&8&l바위"

            set slot 21 of current inventory of player to paper named "&e&l보자기"

        if index of event-slot is 20:

            play sound "block.note.pling" to player

            set {가위.%player%} to false

            set {바위.%player%} to true

            set {보자기.%player%} to false

            set slot 19 of current inventory of player to shears named "&b&l가위"

            set slot 20 of current inventory of player to stone of fortune 1 named "&8&l바위" with lore "&b선택&f하셨습니다."

            set slot 21 of current inventory of player to paper named "&e&l보자기"

        if index of event-slot is 21:

            play sound "block.note.pling" to player

            set {가위.%player%} to false

            set {바위.%player%} to false

            set {보자기.%player%} to true

            set slot 19 of current inventory of player to shears named "&b&l가위"

            set slot 20 of current inventory of player to stone named "&8&l바위"

            set slot 21 of current inventory of player to paper of fortune 1 named "&e&l보자기" with lore "&b선택&f하셨습니다."

        if index of event-slot is 38:

            play sound "block.note.pling" to player

            set {skip.%player%} to true

            

on inventory click:

    if event-inventory's display name contains "&a가위바위보 &bAI하고":

        cancel event

        

on inventory click:

    if event-inventory's display name contains "&a가위바위보 &c대결 상대 선택":

        cancel event

        set {rn} to index of event-slot + 1

        if {플레이어닉.%player%} == {가위바위보.players::%{rn}%}:

            message "&c자신은 초대하실 수 없습니다!" to player

            close player's inventory

        else:

            message "&6%player%&f님이 당신을 &b가위바위보&f에 초대하셨습니다! <ttp:&f클릭하시면 &b가위바위보 &e게임&f에 참여하실 수 있습니다!><cmd:/가위바위보 수락>&e[ 참여하기 ]<reset> &f를 누르시면 &b가위바위보&f에 참여하실 수 있습니다!" to {가위바위보.players::%{rn}%}

            set {상대닉네임.%player%} to {가위바위보.players::%{rn}%}

            set {초대수락.%{가위바위보.players::%{rn}%}%} to false

            set {초대받음.%{가위바위보.players::%{rn}%}%} to true

            set {초대자.%player%} to player

            while {초대수락.%{가위바위보.players::%{rn}%}%} is false:

                if {취소.%player%} is true:

                    stop

                else:

                    open chest with 5 rows named "&a가위바위보 &6%{가위바위보.players::%{rn}%}%&8님 대기중.." to player

                    set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

                    set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 6 of current inventory of player to player skull named "&6%{가위바위보.players::%{rn}%}%&7님 대기중.."

                    set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 19 of current inventory of player to red stained glass named "&c&l대기중입니다.."

                    set slot 20 of current inventory of player to red stained glass named "&c&l대기중입니다.."

                    set slot 21 of current inventory of player to red stained glass named "&c&l대기중입니다.."

                    set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 38 of current inventory of player to redstone block named "&4&l대결 취소"

                    set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                wait 10 ticks

            open chest with 5 rows named "&a가위바위보 &6상대 &f: &a%%{가위바위보.players::%{rn}%}%%" to player

            set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

            set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 6 of current inventory of player to skull of {가위바위보.players::%{rn}%} named "&6&l%{가위바위보.players::%{rn}%}%님의 정보" with lore "&f전적 : &b%{승리횟수.%{가위바위보.players::%{rn}%}%}%&f승 &c%{패배횟수.%{가위바위보.players::%{rn}%}%}%&f패"

            set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 19 of current inventory of player to gold sword named "&6&l대결 준비"

            set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

            set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 23 of current inventory of player to diamond block named "&e&l상대 : %{가위바위보.players::%{rn}%}%"

            set slot 24 of current inventory of player to diamond block named "&e&l상대 : %{가위바위보.players::%{rn}%}%"

            set slot 25 of current inventory of player to diamond block named "&e&l상대 : %{가위바위보.players::%{rn}%}%"

            set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기" with lore "&f현재 배팅된 금액 : &6%{가위바위보돈.%player%}%&f원"

            set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 42 of current inventory of player to gold ingot named "&e&l%{가위바위보.players::%{rn}%}%" with lore "&f걸은 돈 : &6%{걸은돈.%{가위바위보.players::%{rn}%}%}%&f원"

            set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

        

on inventory click:

    if event-inventory's display name contains "&a가위바위보 &6돈 배팅":

        cancel event

        if index of event-slot is 10:

            play sound "block.note.pling" to player

            if {돈.%uuid of player%} >= 100:

                set {가위바위보돈.%player%} to 100

                open chest with 5 rows named "&a가위바위보 &8상대 대기중.." to player

                set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

                set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 6 of current inventory of player to player skull named "&7&l상대 찾는중.."

                set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 19 of current inventory of player to gold block named "&c&l대결 신청"

                set slot 20 of current inventory of player to stone named "&7&lAI하고 대결하기"

                set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

                set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기" with lore "&f현재 배팅된 금액 : &6%{가위바위보돈.%player%}%&f원"

                set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            else:

                close player's inventory

                message "&f앗, 돈이 부족한거 같은데요?" to player

        if index of event-slot is 12:

            play sound "block.note.pling" to player

            if {돈.%uuid of player%} >= 500:

                set {가위바위보돈.%player%} to 500

                open chest with 5 rows named "&a가위바위보 &8상대 대기중.." to player

                set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

                set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 6 of current inventory of player to player skull named "&7&l상대 찾는중.."

                set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 19 of current inventory of player to gold block named "&c&l대결 신청"

                set slot 20 of current inventory of player to stone named "&7&lAI하고 대결하기"

                set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

                set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기" with lore "&f현재 배팅된 금액 : &6%{가위바위보돈.%player%}%&f원"

                set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            else:

                close player's inventory

                message "&f앗, 돈이 부족한거 같은데요?" to player

        if index of event-slot is 14:

            play sound "block.note.pling" to player

            if {돈.%uuid of player%} >= 1000:

                set {가위바위보돈.%player%} to 1000

                open chest with 5 rows named "&a가위바위보 &8상대 대기중.." to player

                set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

                set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 6 of current inventory of player to player skull named "&7&l상대 찾는중.."

                set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 19 of current inventory of player to gold block named "&c&l대결 신청"

                set slot 20 of current inventory of player to stone named "&7&lAI하고 대결하기"

                set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

                set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기" with lore "&f현재 배팅된 금액 : &6%{가위바위보돈.%player%}%&f원"

                set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            else:

                close player's inventory

                message "&f앗, 돈이 부족한거 같은데요?" to player

        if index of event-slot is 16:

            play sound "block.note.pling" to player

            if {돈.%uuid of player%} >= 3000:

                set {가위바위보돈.%player%} to 3000

                open chest with 5 rows named "&a가위바위보 &8상대 대기중.." to player

                set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

                set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 6 of current inventory of player to player skull named "&7&l상대 찾는중.."

                set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 19 of current inventory of player to gold block named "&c&l대결 신청"

                set slot 20 of current inventory of player to stone named "&7&lAI하고 대결하기"

                set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

                set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기" with lore "&f현재 배팅된 금액 : &6%{가위바위보돈.%player%}%&f원"

                set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            else:

                close player's inventory

                message "&f앗, 돈이 부족한거 같은데요?" to player

        if index of event-slot is 22:

            play sound "block.note.pling" to player

            set {가위바위보돈.%player%} to 0

            open chest with 5 rows named "&a가위바위보 &8상대 대기중.." to player

            set slot 0 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 2 of current inventory of player to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패"

            set slot 4 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 6 of current inventory of player to player skull named "&7&l상대 찾는중.."

            set slot 8 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 9 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 13 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 17 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 19 of current inventory of player to gold block named "&c&l대결 신청"

            set slot 20 of current inventory of player to stone named "&7&lAI하고 대결하기"

            set slot 21 of current inventory of player to redstone block named "&4&l대결 취소"

            set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 38 of current inventory of player to gold ingot named "&e&l돈 배팅하기" with lore "&f현재 배팅된 금액 : &6%{가위바위보돈.%player%}%&f원"

            set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

            

on inventory click:

    if event-inventory's display name contains "&8님 대기중..":

        cancel event

        if index of event-slot is 38:

            close player's inventory

            set {취소.%player%} to true

            

on inventory click:

    if event-inventory's display name contains "&a가위바위보 &6상대":

        cancel event

        if index of event-slot is 19:

            set slot 19 of current inventory of player to golden sword of fortune 1 named "&6&l준비 완료"

            set {준비완료.%player%} to true

            if {준비완료.%{초대자.%player%}%} is true:

                if {준비완료.%{가위바위보.players::%{rn}%}%} is true:

                    set {가위바위보시간.%{초대자.%player%}%} to 25

                    set {가위바위보시간.%{가위바위보.players::%{rn}%}%} to 25

                    open chest with 5 rows named "&a가위바위보 &b대결중.." to {초대자.%player%}

                    open chest with 5 rows named "&a가위바위보 &b대결중.." to {가위바위보.players::%{rn}%}

                    set slot 0 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 2 of current inventory of {초대자.%player%} to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패" and "&f건 돈 : &e{가위바위보돈.%player%}"

                    set slot 4 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 6 of current inventory of {초대자.%player%} to skull of {가위바위보.players::%{rn}%} named "&6&l{가위바위보.players::%{rn}%}&f님과 대결중.."

                    set slot 8 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 9 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 13 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 17 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 18 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 19 of current inventory of {초대자.%player%} to shears named "&b&l가위"

                    set slot 20 of current inventory of {초대자.%player%} to stone named "&8&l바위"

                    set slot 21 of current inventory of {초대자.%player%} to paper named "&e&l보자기"

                    set slot 22 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 23 of current inventory of {초대자.%player%} to obsidian named "&c&l대기중.."

                    set slot 24 of current inventory of {초대자.%player%} to obsidian named "&c&l대기중.."

                    set slot 25 of current inventory of {초대자.%player%} to obsidian named "&c&l대기중.."

                    set slot 26 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 27 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 31 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 35 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 36 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 38 of current inventory of {초대자.%player%} to ender pearl named "&a&l스킵하기 투표"

                    set slot 40 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 42 of current inventory of {초대자.%player%} to clock named "&c남은 시간 &f: &e%{가위바위보시간.%player%}%&f초"

                    set slot 44 of current inventory of {초대자.%player%} to iron bars named "&f&l가위바위보 대결"

                    set slot 0 of current inventory of {가위바위보.players::%{rn}%} to iron bars named "&f&l가위바위보 대결"

                    set slot 2 of current inventory of {가위바위보.players::%{rn}%} to skull of player named "&6&l내 정보" with lore "&f전적 : &b%{승리횟수.%player%}%&f승 &c%{패배횟수.%player%}%&f패" and "&f건 돈 : &e{가위바위보돈.%player%}"

                    set slot 4 of current inventory of {가위바위보.players::%{rn}%} to iron bars named "&f&l가위바위보 대결"

                    set slot 6 of current inventory of {가위바위보.players::%{rn}%} to skull of {초대자.%player%} named "&6&l{초대자.%player%}&f님과 대결중.."

                    set slot 8 of current inventory of {가위바위보.players::%{rn}%} to iron bars named "&f&l가위바위보 대결"

                    set slot 9 of current inventory of {가위바위보.players::%{rn}%} to iron bars named "&f&l가위바위보 대결"

                    set slot 13 of current inventory of {가위바위보.players::%{rn}%} to iron bars named "&f&l가위바위보 대결"

                    set slot 17 of current inventory of {가위바위보.players::%{rn}%} to iron bars named "&f&l가위바위보 대결"

                    set slot 18 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 19 of current inventory of player to shears named "&b&l가위"

                    set slot 20 of current inventory of player to stone named "&8&l바위"

                    set slot 21 of current inventory of player to paper named "&e&l보자기"

                    set slot 22 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 23 of current inventory of player to obsidian named "&c&l대기중.."

                    set slot 24 of current inventory of player to obsidian named "&c&l대기중.."

                    set slot 25 of current inventory of player to obsidian named "&c&l대기중.."

                    set slot 26 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 27 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 31 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 35 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 36 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 38 of current inventory of player to ender pearl named "&a&l스킵하기 투표"

                    set slot 40 of current inventory of player to iron bars named "&f&l가위바위보 대결"

                    set slot 42 of current inventory of player to clock named "&c남은 시간 &f: &e%{가위바위보시간.%player%}%&f초"

                    set slot 44 of current inventory of player to iron bars named "&f&l가위바위보 대결"

        if index of event-slot is 21:

            close {초대자.%player%}'s inventory

            close {가위바위보.players::%{rn}%}'s inventory

            set {취소.%{초대자.%player%}%} to true

            set {취소.%{가위바위보.players::%{rn}%}%} to true

            message "&c대결을 취소하였습니다!" to {초대자.%player%}

            message "&c대결을 취소하였습니다!" to {가위바위보.players::%{rn}%}

        if index of event-slot is 38:

            open chest with 3 rows named "&a가위바위보 &6돈 배팅" to player

            set slot 10 of current inventory of player to stone named "&7&l100원 배팅하기"

            set slot 12 of current inventory of player to iron ingot named "&f&l500원 배팅하기"

            set slot 14 of current inventory of player to gold ingot named "&6&l1000원 배팅하기"

            set slot 16 of current inventory of player to diamond named "&b&l3000원 배팅하기 &f&l(최대금액)"

            set slot 22 of current inventory of player to ender eye named "&c&l배팅 취소 &f&l(0원 배팅)"




5개의 댓글

qsef1256
2022.12.19

페이지 GUI는 주로 재귀 함수로 구현합니다.

스크립트뉴비
2022.12.29
@qsef1256

재귀 함수가 뭐죠..? 잘 모르겠어요..

qsef1256
2022.12.30
@스크립트뉴비

https://namu.wiki/w/재귀함수

qsef1256
2022.12.30
@스크립트뉴비

알고리즘의 세계에 오신 것을 환영합니다. :D

스크립트뉴비
2023.01.04
@qsef1256

감사합니다!

뉴스 및 창작물
/files/thumbnails/576/775/003/262x150.crop.jpg?20240426232553

아티클

이달의 블록: 단단한 진흙

학교가기싫다

2024-04-26

0

/files/thumbnails/115/774/003/262x150.crop.jpg?20240428135129

업데이트

마인크래프트 1.20.5 정식 업데이트

학교가기싫다

2024-04-24

0

/files/thumbnails/762/770/003/262x150.crop.jpg?20240418073724

레드스톤

T.B.H (고민중독) | 노트블럭 버전 | NoteBlock Cover [한국어 영어 중국어 가사 추가]

노트블럭전문가

2024-04-18

0

/files/thumbnails/218/767/003/262x150.crop.jpg?20240412130213

레드스톤

우리의 꿈 - 원피스 오프닝

노트블럭전문가

2024-04-12

0

/files/thumbnails/505/766/003/262x150.crop.jpg?20240411122306

레드스톤

기동전사 건담 수성의 마녀 | 노트블럭 커버 1

노트블럭전문가

2024-04-11

1