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질문하기 스크립트

스크립트 op 없이도 작동 질문 드립니다

2024.03.04 조회 수 40 추천 수 0
이해도 초보자 
게임버전 (JE) 1.20 
게임버전 (BE) 관련없음 

https://www.youtube.com/watch?v=y7hpNtYJmaw&list=PLqmOiCC6EsNPgo2-3_6mYRnW3l22DCtQB&index=20

이 영상을 보고 가챠머신 스크립트를 작성하였는데 op가 있는 유저만 가챠머신이 작동합니다

on right click on stone button with paper:

@event-item's custom model data is 777:

@@if name of player's tool contains "코인":

@@@set {_name} to uncolored name of player's tool

@@@replace all " " and "코인" with "" in {_name}

@@@if target block's location is {가챠머신::좌표::%{_name}%}:

@@@@set {_a} to size of {가챠머신::상품::%{_name}%::*}

@@@@set {_b} to random integer between 1 and {_a}

@@@@give {가챠머신::상품::%{_name}%::%{_b}%} to player

@@@@remove 1 of player's tool from player's tool


op가 없으면 이부분이 실행이 되지 않는데 왜그런거인지 알 수 있을까요?

2개의 댓글

환타비
2024.03.04

해당 구문에서는 오류가 없는것 같습니다 다른 구문에서 오류가 난걸수도 있습니다

aluir
2024.03.04
@환타비

command /가챠머신생성 []:

trigger:

if player is op:

if player's tool is not air:

set {가챠머신::목록::%arg 1%} to 1 of player's tool

give player 1 of stick named "&d%arg 1%의 버튼설정" with lore " " and "&6[사용법]" and "&f가챠머신의 버튼 설정"

 

on right click on stone button with stick:

if uncolored name of player's tool contains "버튼설정":

cancel event

set {_name} to uncolored name of player's tool

replace all " " and "의" and "버튼설정" with "" in {_name}

message "%{_name}%" to player

if {가챠머신::목록::%{_name}%} is set:

set {가챠머신::좌표::%{_name}%} to target block's location

remove player's tool from player's tool

wait 1 tick

message "%{_name}%머신 버튼설정 완료!" to player

command /가챠머신관리:

trigger:

if player is op:

open chest inventory with 3 rows named "&6가챠머신목록" to player

set {_a} to 0

set {_b} to 17

loop 10 times:

set slot {_a} of current inventory of player to white stained glass pane

set slot {_b} of current inventory of player to white stained glass pane

add 1 to {_a}

add 1 to {_b}

set {_a} to 10

loop {가챠머신::목록::*}:

set slot {_a} of current inventory of player to loop-value named "&d%loop-index%" with lore "관리"

add 1 to {_a}

 

on inventory click:

event-inventory's name contains "&6가챠머신목록":

if index of clicked slot is between 10 and 16:

set {_아이템} to clicked slot

if {_아이템} is not air:

cancel event

set {_name} to uncolored name of clicked slot

open chest inventory with 6 rows named "%{_name}%머신 상품목록" to player

set {_a} to 0

loop {가챠머신::상품::%{_name}%::*}:

set slot {_a} of current inventory of player to loop-value

add 1 to {_a}

else:

cancel event

else:

cancel event

 

on inventory close:

event-inventory's name contains "상품목록":

set {_name} to event-inventory's name

replace all " " and "머신" and "상품목록" with "" in {_name}

delete {가챠머신::상품::%{_name}%::*}

set {_int} to 0

loop 54 times:

add slot {_int} of current inventory of player to {가챠머신::상품::%{_name}%::*}

add 1 to {_int}

delete {가챠슬롯물품설정.%player%}

command /가챠코인 [] []:

trigger:

if player is op:

give player arg 2 of paper with custom model data 777 named "&6%arg 1% 코인"

on right click on stone button with paper:

send "1" to player

event-item's custom model data is 777:

if name of player's tool contains "코인":

set {_name} to uncolored name of player's tool

replace all " " and "코인" with "" in {_name}

if target block's location is {가챠머신::좌표::%{_name}%}:

set {_a} to size of {가챠머신::상품::%{_name}%::*}

set {_b} to random integer between 1 and {_a}

give {가챠머신::상품::%{_name}%::%{_b}%} to player

remove 1 of player's tool from player's tool

command /가챠머신제거:

permission: op

trigger:

delete {가챠머신::*}

message "완료"

 

이게 전체 Skript인데 어디가 잘못됐을까요?

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