| 분야 | 플러그인, 스크립트 |
|---|---|
| 게임버전 | 1.21.x |
| API | 페이퍼 |
on right click:
if player's tool = prismarine shard:
if {알레이치유::%player's uuid%} is greater than now:
set {_waited} to difference between {알레이치유::%player's uuid%} and now
else:
set {알레이치유::%player's uuid%} to 20 seconds from now
apply regeneration potion of tier 2 without particles whilst hiding the potion icon to player for 5 second
loop 50 times:
execute console command "/execute at @a[tag=allay] run particle minecraft:trial_spawner_detection_ominous ~ ~1 ~ 0.3 1 0.3 0 2"
wait 0.1 second
every tick:
loop all players:
if scoreboard tags of loop-player contains "allay":
send "Try again in %{_waited}%" to loop-player
지금 이게 send "Try again in %{_waited}%" to loop-player 실제게임에선 Try again in<none> 이라고 계속 뜨는데 무슨 문제인가요?

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